Aquatic Appetite
The purpose of the game is to get feed with smaller than your size fish and survive from the bigger predators while dodging the dive bombs.
In this game, I introduced random fish spawning based on selective criteria: the larger the player’s fish, the higher the category of spawned fish.
The base fish models made by Quaternius but I made some changes to their rigs and animations. The Submarine model, the plants and the 3D title are made by me.
The game is made as a part of the mini-games series For Manu.
- Role: Entire Environment design, entire Game design, entire Level Design, a few 3D models, SFX and music mixing, VFX, GUI.
- Duration: 1 week
- Game Engine: Manu Video Game Maker
- Download: Aquatic Appetite on Manu Marketplace
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