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I am Alive


“I am Alive” is made as a mini starter game that is used for a 3 video tutorial series for the Manu Partnership program . The program aimed to teach everyone, even to the users with a no coding experience, how to create a very basic but fun side scroller platformer.
For the purpose of this program, I created all the 3D models to be modular and easy to use and snap correct to the grid, so the users be able to use them and create their own levels. The 3 videos series are available at Manu Partnership Program

Purpose of the game is to collect all 30 parts and make it to the finish. Colliding with spikes and using double jump, consumes your battery level. You can refill your battery level by collecting battery collectibles.


  • Role: Entire Environment design, entire Game design, entire Level Design, all 3D models except the battery prop, SFX and music mixing, VFX, GUI and all the graphics (except the skybox).
  • Duration: 1 week including models creation (I was providing updates and fixes until the end of my collaboration with Manu)
  • Game Engine: Manu Video Game Maker
  • Download: I am Alive on Manu Marketplace

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