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Stavrakidis Christos

I am Christos Stavrakidis, a self-taught Environment Designer. I am most familiar with Unreal Engine 5 UE5 which I also use for my personal projects and BforArtists (a blender fork) which I use as my main 3D modeling software. While designing, I love including side stories and small puzzles in my levels and usually details that have a secret story behind and contribute to the main story.


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Profesional Projects


Personal Projects