About me
I am Christos Stavrakidis, a self-taught Level Designer. I am most familiar with Unreal Engine 4 UE4 which I also use for my personal projects and BforArtists (a blender fork) which I use as my main 3D modeling software. While designing, I love including side stories and small puzzles in my levels and usually details that have a secret story behind and contribute to the main story.Professional Projects
Personal Projects
Mini Farm Simulator
The Mini Farm Simulator is build in 48 hours and submited as an entry for the
KenneyJam 2022 with theme "Groth